PM3.6 - Diddy Kong - Subaction - SpecialHiStart
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Stats
IASA: |
None |
Subaction Index: |
0x1e4 |
Scripts
Main
- IntVariableSet { variable: LongtermAccessInt (0x5b), value: 11 }
- AsyncWait(3.0)
- ModelChanger { reference: 0, switch_index: 2, bone_group_index: 0 }
GFX
- AsyncWait(4.0)
- GraphicEffect(GraphicEffect { graphic: 37, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.25, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })
SFX
Other
- SlopeContourStand { leg_bone_parent: 6 }